Twin Leaf Entertainment
Twin Leaf Entertainment
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    • Home
    • Business
      • Cabinet
      • Business Resources
    • Entertainment
      • An Uneggspected Journey
      • Squaliens
      • 21 Twigs
      • Defusinator
      • Catch Flow
    • About
    • Careers
    • Contact Us
  • Home
  • Business
    • Cabinet
    • Business Resources
  • Entertainment
    • An Uneggspected Journey
    • Squaliens
    • 21 Twigs
    • Defusinator
    • Catch Flow
  • About
  • Careers
  • Contact Us

PROJECTS (APPLICATIONS)

Cabinet (2018-Present)

Cabinet (2018-Present)

Cabinet (2018-Present)

  • Physical file locating application software for companies to record, manage and locate their hard copy files at ease. 
  • Developed using JavaScript, CSS and HTML.
  • Secure MySQL and Google Firebase server implementation to store and backup data for the company.
  • Currently in-use by active enterprise software companies.
  •  Sold with annual maintenance and upgrades that still take place occasionally, or as and when required.

COMPLETE PRODUCT PAGE

BaZaa (2017-19)

Cabinet (2018-Present)

Cabinet (2018-Present)

  • Peer-to-peer based search engine developed in Swift using Xcode (Parent company: BaZaa Networks Limited)
  • Implemented multi-threaded logic to fetch server data and encryption of data for privacy.
  • Experience integrating UI and back-end server code.

WEBSITE / MORE INFO

Apprentice (2018-Present)

  • Human Resource Information System (HRIS) Application Software developed to help keep track of a company's current and previous employees, and all their data.
  • Currently in-use by active enterprise software companies with 500+ employees.
  • Secure MySQL server implementation to store and backup data for the company, with 24x7 uptime.
  • Application developed and maintained using Java/SQL.

LEARN MORE / REQUEST PRODUCT

PROJECTS (GAMES)

An Uneggspected Journey (2018-19)

An Uneggspected Journey (2018-19)

An Uneggspected Journey (2018-19)

  • 2D Adventure Platformer developed in Unity3D using C# and Photon Unity Networking (for multiplayer).
  • Created procedural generation pattern and algorithm to dynamically delete/allocate objects based on position to improve performance.
  • Implemented cross-platform support through unity; has received thousands of downloads on the app stores.

GAME PAGE

21 Twigs (2018)

An Uneggspected Journey (2018-19)

An Uneggspected Journey (2018-19)

  • 2D Strategy game developed in Unity3D using C#
  • Features advanced AI puzzle modes against the computer
  • Project completed on accelerated timeline of just one week  with extensive testing.
  • 1,000+ downloads on official platforms.
  • Enhances cognitive and problem solving skills through beating the AI

GAME PAGE

Squaliens (2017)

Squaliens (2017)

Squaliens (2017)

  • 2D Space Shooter developed using Xcode IDE and Swift 3.
  • Features efficient multilevel inheritance and abstraction of objects.
  • Ported from Java-based PC game to published mobile game in a short time.
  • Experience using memory debugger and debugger tools.

GAME PAGE

Recyclic (2017)

Squaliens (2017)

Squaliens (2017)

  • 2D Educational game developed using Unity3D and C# related to sustainable development..
  • Helps teach both children and adults to sort types of trash correctly in order to encourage proper segregation.
  • Developed during and won a Hackathon competition prize.

LEARN MORE

Defusinator (2016)

  • 2D Strategy game developed using Xcode IDE and Objective C.
  • Turn-based interactive multiplayer mode which is fully customizable.
  • Advanced enemy AI used to make players encounter difficult, but solvable puzzle situations.
  • Implemented cross-platform support through unity.

GAME PAGE

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