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Twin Leaf Entertainment
Home
Projects
About
Contact Us
More
  • Home
  • Projects
  • About
  • Contact Us

  • Home
  • Projects
  • About
  • Contact Us

PROJECTS (APPLICATIONS)

Cabinet (2018-Present)

Cabinet (2018-Present)

Cabinet (2018-Present)

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  • Physical file locating application software for companies to record, manage and locate their hard copy files at ease.
  • Secure MySQL server implementation to store and backup data for the company.
  • Currently in-use by active enterprise software companies.
  •  Sold with annual maintenance and upgrades that still take place occasionally, or as and when required.

LEARN MORE / REQUEST PRODUCT

BaZaa (2017-19)

Cabinet (2018-Present)

Cabinet (2018-Present)

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  • Peer-to-peer based search engine developed in Swift using Xcode (Parent company: BaZaa Networks Limited)
  • Implemented multi-threaded logic to fetch server data and encryption of data for privacy.
  • Experience integrating UI and back-end server code.

WEBSITE / MORE INFO

Apprentice (2018-Present)

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  • Human Resource Information System (HRIS) Application Software developed to help keep track of a company's current and previous employees, and all their data.
  • Currently in-use by active enterprise software companies with 500+ employees.
  • Secure MySQL server implementation to store and backup data for the company, with 24x7 uptime.
  • Application developed and maintained using Java/SQL.

LEARN MORE / REQUEST PRODUCT

PROJECTS (GAMES)

An Uneggspected Journey (2018-19)

An Uneggspected Journey (2018-19)

An Uneggspected Journey (2018-19)

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  • 2D Adventure Platformer developed in Unity3D using C# and Photon Unity Networking (for multiplayer).
  • Created procedural generation pattern and algorithm to dynamically delete/allocate objects based on position to improve performance.
  • Implemented cross-platform support through unity; has received thousands of downloads on the app stores.

APP PAGE / PREVIEW

21 Twigs (2018)

An Uneggspected Journey (2018-19)

An Uneggspected Journey (2018-19)

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  • 2D Strategy game developed in Unity3D using C#
  • Features advanced AI puzzle modes against the computer
  • Project completed on accelerated timeline of just one week  with extensive testing.
  • 1,000+ downloads on official platforms..
  • Enhances cognitive and problem solving skills through beating the AI

APP PAGE / PREVIEW

Squaliens (2017)

Squaliens (2017)

Squaliens (2017)

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  • 2D Space Shooter developed using Xcode IDE and Swift 3.
  • Features efficient multilevel inheritance and abstraction of objects.
  • Ported from Java-based PC game to published mobile game in a short time.
  • Experience using memory debugger and debugger tools.

APP PAGE / PREVIEW

Recyclic (2017)

Squaliens (2017)

Squaliens (2017)

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  • 2D Educational game developed using Unity3D and C# related to sustainable development..
  • Helps teach both children and adults to sort types of trash correctly in order to encourage proper segregation.
  • Developed during and won a Hackathon competition prize.

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Defusinator (2016)

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  • 2D Strategy game developed using Xcode IDE and Objective C.
  • Turn-based interactive multiplayer mode which is fully customizable.
  • Advanced enemy AI used to make players encounter difficult, but solvable puzzle situations.
  • Implemented cross-platform support through unity.

APP PAGE / PREVIEW

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